Kickstarter Kompliation: February 2019 version

There’s a great deal of stunning sprite work on this month’s round-up of lively online game crowdfunding campaigns

Welcome again Retronauts readers to our month-to-month roundup of online game crowdfunding initiatives that caught our eye. Perhaps they enchantment to you? Perhaps you need to assist builders create their dream undertaking? Perhaps you similar to studying about their concepts? In any case, please keep in mind that these alternatives weren’t based mostly on any insider data nor are we being compensated for together with any initiatives in these posts.

Platform: Steam
Marketing campaign ends: February 14
Estimated supply time: March 2019!
Minimal pledge to obtain the sport: $15 USD

We have all performed our share of RPGs the place the hero rescues a princess and slays the evil dragon/warlord/God to convey peace to the universe, however what occurs subsequent? What do the individuals of the world who had been saved do with their newfound lives? In Littlewood, the forthcoming “peaceable RPG,” the reply appears to be resettle, rebuild, and resume dwelling an unusual life. Sean Younger, a developer based mostly in Orlando, says he has been engaged on Littlewood solo for over eighteen months and cites Animal Crossing, Darkish Cloud, and Runescape as inspirations for the undertaking.

The estimated launch date of Littlewood is subsequent month, as Younger says the first purpose of the marketing campaign is “to assist cowl sport engine and music prices, whereas additionally permitting the neighborhood to have a say within the sport’s improvement.” He was solely asking for $1500 however the neighborhood responded by pledging over $50,000 as of this writing with a number of days (and one shadowy stretch purpose) nonetheless remaining.

Platform: Steam, PS4, Xbox One, Nintendo Swap
Marketing campaign ends: February 14
Estimated supply time: December 2019
Minimal pledge to obtain the sport: $20 USD

It hasn’t stood within the highlight of AAA-development for ages, however the sidescrolling beat-em-up continues to retain a degree of fascination amongst online game followers and indie builders. I wager a big a part of it’s the recognition issue: the style is immediately understood by gamers which makes it a neater pitch for devs. Living proof: Lunche is a 2D beat-em-up that already has a writer and a plan to ship a number of console ports by the tip of this yr. Set within the Amazon, Lunche is being made by a staff from Lima, Peru, and all 4 playable characters look to be native to the world as effectively.

The preliminary purpose of $35,000 has already been met as of this writing so the marketing campaign is now centered on stretch targets that may add further challenges.

Platform: PC, Macintosh
Marketing campaign ends: February 21
Estimated supply time: April 2020
Minimal pledge to obtain the sport: $17 CAD (about $13 USD)

Talking of genres that do not get a lot love, Lunark is a beautiful throwback to the 90s that developer Johan Vinet calls a “cinematic platformer” and compares it to Prince of Persia and Flashback. The photographs within the marketing campaign counsel a science-fiction narrative and have numerous animation frames for even essentially the most rudimentary actions.

Lunark is at the moment being developed for computer systems and will probably be launched in English, Spanish, and French. Vinet says extra platforms and languages are attainable nevertheless it relies on how profitable the marketing campaign is.

Platform: Home windows, Macintosh, Linux
Marketing campaign ends: March 1
Estimated supply time: December 2019
Minimal pledge to obtain the sport: €15 (about $17 USD)

For an journey sport with a sci-fi story, the Kickstarter pitch video for dont_forget_me is further lo-fi: it is all textual content designed to introduce the essential premise and temper. The true gross sales pitch is within the free demo that permits you to expertise a couple of minutes of characters interacting and nudging the story into movement (if you happen to strive it and spot that the English is not fairly proper, they’ve already pledged to rent a correct translator for the complete sport). Extra shocking than the rest on this marketing campaign is the record of “influences” because it already contains latest indie sport Return of the Obra Dinn together with quite a lot of traditional science-fiction tales and anime and – excuse me – Magic Sword?

Perhaps they’re simply desirous to work with Manami Matsumae.

Chained Echoes
Platform: Home windows, Macintosh, Linux
Marketing campaign ends: March 7
Estimated supply time: September 2021
Minimal pledge to obtain the sport: €15 (about $17 USD)

If you’re the patient-type Chained Echoes is essentially the most spectacular marketing campaign of this month’s assortment: the “SNES-style JRPG” seems to be smoother and sounds higher than something a 90s child might have imagined of their wildest desires. Fight will not be random nor does it happen on a separate display screen; every part exists in the identical world. There’s even mech armor and airships to play with!

Chained Recollections has been in improvement for over two years now and is earmarked as a late 2021 launch for residence computer systems (like I mentioned, affected person). Console-port stretch targets are supposedly coming as soon as the preliminary funding is secured, though in response to the marketing campaign textual content “even when the stretch purpose will not be reached, a Nintendo Swap and Ps four port may come at a later time limit.”

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